Getting your location in Flutter is an easy task. This tutorial will show you how to wrap the location package into a service that’s easy to consume in your application. Create a new Flutter project and follow along.
Setup
Provider is my default dependency provider / state management solution so we’ll use that as well. We’ll add both packages to the pubspec.
provider: ^3.0.0
location: ^2.3.5
Android
Add the location permission into the AndroidManifest.xml
manifest outside of the application tag.
...
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<application
android:name="io.flutter.app.FlutterApplication"
android:label="The Guardian"
android:icon="@mipmap/ic_launcher">
...
</application>
...
Update your gradle.properties file to this
android.enableJetifier=true
android.useAndroidX=true
org.gradle.jvmargs=-Xmx1536M
Update your build.gradle file dependencies to this
dependencies {
classpath 'com.android.tools.build:gradle:3.3.0'
classpath 'com.google.gms:google-services:4.2.0'
}
And make sure your compileSdkVersion
is 28.
iOS
Add the Location Permissions to your info plist with the appropriate Messages.
<key>NSLocationWhenInUseUsageDescription</key>
<string>This app requires access to your location for FilledStacks tutorial.</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>This app requires access to your location for FilledStacks tutorial.</string>
That’s all the setup done. If you’re running into AndroidX problems make sure to migrate or use an older version of this package if you don’t want to migrate.
Service Implementation
If there’s one thing I can recommend is to read up on the Single Responsibility Principle. Based on this I’ve made it a habit to architect my apps using single purpose services that I inject / locate where required. Let’s create our LocationService
. This service will:
- Provider a stream of continuous updates we can depend on
- Provider a function to do a once off request for the current location
Create a new file under the services folder called location_service.dart. We’ll start by adding the single request getLocation()
function that can be used for once off retrieval.
import 'package:location/location.dart';
class LocationService {
UserLocation _currentLocation;
var location = Location();
Future<UserLocation> getLocation() async {
try {
var userLocation = await location.getLocation();
_currentLocation = UserLocation(
latitude: userLocation.latitude,
longitude: userLocation.longitude,
);
} on Exception catch (e) {
print('Could not get location: ${e.toString()}');
}
return _currentLocation;
}
}
We’ll also introduce our own Location model to make sure our outside code is not dependent on the package representation of the model. Create a new file under the models folder called user_location.dart
class UserLocation {
final double latitude;
final double longitude;
UserLocation({this.latitude, this.longitude});
}
Now lets add the Stream that emits all user location updates to us. All the code below is in the Location Service.
StreamController<UserLocation> _locationController =
StreamController<UserLocation>();
Stream<UserLocation> get locationStream => _locationController.stream;
LocationService() {
// Request permission to use location
location.requestPermission().then((granted) {
if (granted) {
// If granted listen to the onLocationChanged stream and emit over our controller
location.onLocationChanged().listen((locationData) {
if (locationData != null) {
_locationController.add(UserLocation(
latitude: locationData.latitude,
longitude: locationData.longitude,
));
}
});
}
});
}
This service is meant to be used from the object that controls the view’s state and handles the logic, not the view itself. With that said, to keep this tutorial short and in scope I’ll only pass in the stream to the provider to show how we can use that. Look at this tutorial to see how services are used in Models. We’ll wrap the main app with a StreamProvider and provide the stream to the builder from the LocationService.
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return StreamProvider<UserLocation>(
builder: (context) => LocationService().locationStream,
child: MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Scaffold(
body: HomeView(),
)),
);
}
}
Then in our HomeView
we will consume that stream and print out the location values.
class HomeView extends StatelessWidget {
const HomeView({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
var userLocation = Provider.of<UserLocation>(context);
return Center(
child: Text(
'Location: Lat${userLocation?.latitude}, Long: ${userLocation?.longitude}'),
);
}
}
Check out some of the other snippets and come back tomorrow to see the new one.